Skip to content

Cache shader object #7

@mikolalysenko

Description

@mikolalysenko

It might be reasonable to cache shader objects and program objects in a weakmap.

Metadata

Metadata

Assignees

No one assigned

    Labels

    No labels
    No labels

    Type

    No type

    Projects

    No projects

    Milestone

    No milestone

    Relationships

    None yet

    Development

    No branches or pull requests

    Issue actions