Multiplatform, opensource, modern 3d c++11 engine. Inspired with libgdx and Unity 5
Currently contains:
- Scene Management
- Resource Management (3d models, textures, bitmap fonts)
- Application and Window classes (by now sdl2 wrapper for PC and custom Activity/ndk for Android)
- Shaders wrappers
- VAO,VBO wrappers
- Super cool GameObject class
- Parentable Transforms (based on Unity3d Transform class)
- Graphical primitives
- Camera
- Phong lighting model
- Android port (via NDK)
- Web port (via emscripten)
- To be continued...
Temporary screenshot of phong lighting demo
Screenshots of temporary multiplatform demo (02-2017):
- PC:
- Android: