Skip to content
View steaklive's full-sized avatar

Block or report steaklive

Block user

Prevent this user from interacting with your repositories and sending you notifications. Learn more about blocking users.

You must be logged in to block users.

Please don't include any personal information such as legal names or email addresses. Maximum 100 characters, markdown supported. This note will be visible to only you.
Report abuse

Contact GitHub support about this user’s behavior. Learn more about reporting abuse.

Report abuse

Pinned Loading

  1. EveryRay-Rendering-Engine EveryRay-Rendering-Engine Public

    Robust real-time rendering engine on DX11, DX12 with many advanced graphical features for quick prototyping

    C++ 651 23

  2. DXR-Sandbox-GI DXR-Sandbox-GI Public

    Simple DirectX 12 toy framework for testing Global Illumination: Reflective Shadow Mapping, Light Propagation Volume, Voxel Cone Tracing, DXR

    C++ 71 7

  3. CgFX-Shader-Compilation CgFX-Shader-Compilation Public

    Some cool CgFX shaders in one Unity project: Fur Shader, Deformable Surface Tessellation, Fast Subsurface Scattering and etc.

    ShaderLab 58 15

  4. SweetGL SweetGL Public

    Simple GLFW OpenGL/C++ framework made for educational purposes: Assimp, ImGUI, Deferred/Forward+ Shading, Compute/Geometry Shaders and etc.

    C 13 3