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Simple Game Framework

This was my hobby project for a long time now, mainly i started it to learn about some game design, c++ and computer graphics. Decided to upload it in case i sometimes need it and possibly work on it in the future. It is very bare bones and just a set of tools in order to create simple 2D Graphics. Left this project in order to work on another one with opengl.

Some features

  • C++17
  • State Management/Rendering System
  • Asset Managment
  • Custom User Interface Components:
    • Button
    • Dropdown menu
    • Stack Menu
  • Custom Debug/Logging (Very basic just a simple logger and trace mechanism)
  • Some math and sfml vector utiliy functions
  • CPU Perlin Noise both the classic implementation and the improved one(paper)
  • Spatial Hash and planned to implement a Quadtree but was unsure of the implementation and needed more research.

Keep in mind that this is not tested and is just a hobby project. Mainly inspired by Hopson97's Framework and some books on sfml game development.

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