A sphere illuminated by a light source using physically based rendering (PBR). The purpose of this project is to be able to study the effect of changing material properties and light params in a PBR lighting model.
References:
https://github.com/frenchtoast747/webgl-obj-loader
https://github.com/dataarts/dat.gui
https://github.com/mdn/webgl-examples/tree/gh-pages/tutorial
https://learnopengl.com/PBR/Lighting