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render/gles2: make EGL context current in bind_buffer #2640
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Instead of requiring callers to manually make the EGL context current
before binding a buffer and unsetting it after unbinding a buffer, do
it inside wlr_renderer_bind_buffer.
This hides renderer-specific implementation details inside the
wlr_renderer interface. Non-GLES2 renderers may not use EGL.
This removes almost all EGL dependencies from the backends, the only
remaining one is wlr_renderer_autocreate args.
References: #2618
References: #2615 (comment)
cc @bl4ckb0ne @any1
This is not a breaking change because
wlr_renderer_bind_buffer
is a private wlroots API.