This section contains information about Apollo Universal Starter Kit configurations. You can follow to various sections by clicking the links below:
- General Information
- Apollo Engine
- Basic Application Settings
- Build Configuration
- Built-In UI Libraries
- Database
- Internationalization
- Mailer
- Mobile Chat
- Pagination
- Stripe Subscription
- Server Side Rendering
- Upload Module
- User Authentication
The main configuration file in Apollo Universal Starter Kit is called settings.js
and it's stored in the root of the
project. This file doesn't contain any project properties but imports the configuration files from the config
folder. The starter kit modules use settings.js
to get the necessary values specified in the config/*.js
files.
The flow looks similar to this:
config/*.js => settings.js => ApplicationFile.js
If you wish to add specific configurations to your Apollo Universal Starter Kit project, we recommend creating the
configuration file under the config
folder. Then, you can import the settings in your concrete module as shown in the
example below:
// entry index.ts file located in packages/server/src/modules/yourModule
import settings from '../../../../../settings';
// your code
Apollo Universal Starter Kit uses Apollo Engine and stores the Engine configurations in the config/engine.js
file.
Property | Type | Description |
---|---|---|
apiKey | String | Sets the Apollo Engine API key |
logging | Object | Holds the Apollo Engine properties such as the logging level |
level | String | Sets the logging level for Apollo Engine |
NOTE: we advise against setting the Apollo Engine API key directly in the config/engine.js
file. Instead, set your
Apollo Engine API key in the packages/server/.env
file as shown in the example below:
# Apollo Engine API Key
APOLLO_ENGINE_API_KEY=your_api_key
NOTE: you can set the logging
level for Apollo Engine to 'DEBUG'
, 'INFO'
, 'WARN'
, or 'ERROR'
. Consult
Apollo Engine documentation for logging levels.
You can set the basic application settings in the config/app.js
file.
Property | Type | Description |
---|---|---|
name | String | The project name. Defaults to 'Apollo Starter Kit' |
stackFragmentFormat | String | Special URL setting for Visual Studio Code IDE |
logging | Object | Stores various logging properties |
You can learn more about stackFragmentFormat
in the following documents:
- Consult Opening Visual Studio Code with URLs for Windows and MacOS
- Consult Visual Studio Code URL Handler for Linux
Property | Type | Description |
---|---|---|
level | String | Sets the logging level to debug for development and info for production |
debugSQL | Boolean | Logs the SQL commands that are executed on the back end. Defaults to false |
apolloLogging | Boolean | Logs all Apollo operations in the development environment. Defaults to false |
Apollo Universal Starter Kit contains build-time settings in a build.config.js
. These files are located in packages/*/build.config.js
plus global build-time settings are located in <monorepoRoot>/build.config.js
. These files are evaluated during build-phase. They typically give precedence to environment variables and if those are not set use default values.
Apollo Universal Starter Kit uses various UI libraries for the three clients.
With React, you can use either Twitter Bootstrap or Ant Design. For the React Native mobile app, you can use NativeBase. The Angular app comes with Angular Material, and the Vue client also uses Bootstrap.
By default, Apollo Universal Starter Kit enables Twitter Bootstrap for the React and Vue clients and NativeBase for the mobile app. Angular uses the Material library.
You can enable Ant Design styles for React by changing the module look
exports:
- To use Ant Design instead of Twitter Bootstrap, uncomment the respective export for Ant Design and comment out the
export for Bootstrap in the
modules/look/client-react/look.ts
file:
// export * from './ui-bootstrap';
export * from './ui-antd';
Apollo Universal Starter Kit supports SQL databases (the commonest examples are PostgreSQL, MySQL, and SQLite; the
latter is used by default by the starter kit). The database configurations are located in the config/db.js
file.
To be able to use PostgreSQL or MySQL, you only need to add necessary environment variables to config/db.js
file.
packages/server/.env
file:
DB_CLIENT
. Usemysql
for MySQL orpg
for PostgreSQL. If you don't set this property, SQLite will be used by defaultDB_HOST
, you can uselocalhost
for development mode.DB_USER
, database usernameDB_PASSWORD
, database passwordDB_DATABASE
, the database to which the application will connectDB_SOCKET_PATH
, the socket pathDB_SSL
, use the SSL certificate to connect with SSL
NOTE: we advise against setting the environment variables directly in the configurations. Instead, set the variables
in the packages/server/.env
file:
# Database
DB_CLIENT="use mysql or pg or leave empty"
DB_HOST=
DB_SOCKET_PATH=
DB_USER=
DB_PASSWORD=
DB_DATABASE=
DB_SSL=
To set the correct values for the listed variables, consult the following documentation:
For PostgreSQL:
For MySQL:
The internationalization configurations are stored in the config/i18n.js
file. Apollo Universal Starter Kit uses the
i18next library to implement internationalization for all the platforms – client, server, and mobile.
Property | Type | Description |
---|---|---|
enabled | Boolean | Enables the i18n module for all the platforms. Defaults to true |
langPickerRender | Boolean | Enables the select component on the HTML page. Defaults to true |
langList | Array | Sets the list of supported languages. Defaults to ['en-US', 'ru-RU'] |
fallbackLng | Object | Sets the default language. Defaults to 'en-US' |
cookie | String | Sets the name for the cookie to store the language. Defaults to 'lang' |
NOTE: the langList
and fallbackLng
properties are used by i18next. Consult the i18next documentation for more
information. The cookie
property is used by i18next-express-middleware.
Apollo Universal Starter Kit uses Nodemailer to provide the emailing functionality. The Nodemailer configurations are
stored in the config/mailer.js
file.
To make the mailer module work, you need to specify these data in packages/server/.env
:
Property | Type | Description |
---|---|---|
host | String | Sets the email host. Defaults to smtp.ethereal.email |
port | Number | Sets the email host port. Defaults to 587 |
auth | Object | Sets the user and password for authentication |
Property | Type | Description |
---|---|---|
user | String | Sets the user emails address. Defaults to olgv7abv3lcmipb7@ethereal.email |
pass | String | Sets the password for authenticating the requests |
NOTE: we advise against setting the values directly in the config/mailer.js
file. Instead, set the Nodemailer
properties in the packages/server/.env
file as shown in the example below:
# Email
EMAIL_HOST=smtp.ethereal.email
EMAIL_PORT=587
EMAIL_USER=olgv7abv3lcmipb7@ethereal.email
EMAIL_PASSWORD=VTKxTbK7RPFNBjQwp9
Consult Nodemailer general options and authentication documentation for more information about the properties.
To configure the mobile chat module, follow to the dedicated section:
You can change the pagination settings in the config/pagination.js
file. Apollo Universal Starter Kit lets you
configure pagination for the client-side application and for the mobile app separately.
Apollo Universal Starter Kit implements the relay- and cursor-based pagination types:
-
The relay pagination provides the Load More button. By clicking Load More, the user tell the application to load a number of the new items asynchronously and show them in the same page.
-
The standard pagination is cursor-based: the items are shown page by page, and the user needs to navigate between pages to see the items. You can learn more about the cursor-based pagination in the dedicated Apollo blog post.
Property | Type | Description |
---|---|---|
itemsNumber | Number | Sets the number of the displayed items per page. Defaults to 10 |
type | String | Sets the pagination type. Use 'relay' or 'standard' . Defaults to 'relay' |
Usage example (the configuration set in config/pagination.js
):
export default {
web: {
itemsNumber: 10,
type: 'relay' // Use 'standard' or 'relay' for the web application
}
}
Property | Type | Description |
---|---|---|
itemsNumber | Number | Sets the number of the displayed items per page. Defaults to 10 |
type | String | Sets the pagination type. Use 'relay' or 'standard' . Defaults to 'relay' |
Usage example (the configuration set in config/pagination.js
):
export default {
mobile: {
itemsNumber: 10,
type: 'relay' // Use 'standard' or 'relay' for the mobile app
}
};
Apollo Universal Starter Kit supports Server Side Rendering (SSR), and this features is enabled by default for both Express server application and React client app.
NOTE: SSR is disabled by default for the Angular application in packages/client-angular
because the current
Angular app implementation doesn't support SSR.
If you want to disable SSR for React and Express applications, you need to change a dedicated SpinJS setting in two
.spinrc.js
files:
- For the Express application, set
config.options.ssr
tofalse
inpackages/server/.spinrc.js
- For the React application, set
config.options.ssr
tofalse
inpackages/client/.spinrc.js
NOTE: If you're going to disable SSR, do this in both server
and client
packages!
You can disable SSR mode either by settings environment variable SSR
to false
during build.
For example SSR=false yarn build
or if you want to disable SSR by default you can edit root
build.config.js
. Change the line:
__SSR__: (process.env.SSR || 'true') === 'true'
to
__SSR__: (process.env.SSR || 'false') === 'true'
To configure the Stripe subscription module, follow to the dedicated section:
The upload module configuration is located in the config/upload.js
file. Currently, you can only change the folder for
the uploaded files.
Property | Type | Description |
---|---|---|
uploadDir | String | Sets the upload directory. Defaults to public |
NOTE: the path to the upload directory is resolved from packages/server
. If you set the uploadDir
property to
uploads
, the uploaded files will be located under packages/server/uploads
. The upload directory is automatically
generated when you upload a file to the server.
You can configure authentication for your Apollo Universal Starter Kit-based application in the config/auth.js
file.
Sets AUTH_SECRET
for development and production modes.
AUTH_SECRET
is the secret string used for signing the authentication tokens on the server if user sessions are
controlled by JWT. If you're using the session-based authentication, AUTH_SECRET
is used to validate the secret
encryption key and private key for sessions.
You need to add the AUTH_SECRET
string into the packages/server/.env
file. Find the following line and add your
secret string (typically, an alphanumeric sequence of random characters) instead of "secret"
:
# Auth
AUTH_SECRET=secret, change for production
Contains authentication properties such as the type of authentication, the password and certificate details, as well as the social authentication properties for Facebook, GitHub, LinkedIn, and Google.
Configures the authentication methods. By default, Apollo Universal Starter Kit uses both JSON Web Token and session-based authentication mechanisms.
Usage Example
export default {
auth: {
access: {
session: {
enabled: true
},
jwt: {
enabled: true,
tokenExpiresIn: '1m',
refreshTokenExpiresIn: '7d'
}
}
}
}
Session Properties
access.session | Object | Contains the global properties for the server session-based authentication |
---|---|---|
enabled | Boolean | Enables the session mechanism for authentication. Defaults to true |
JWT Properties
access.jwt | Object | Contains the global properties for the JWT-based authentication |
---|---|---|
enabled | Boolean | Enables the JWT-based authentication. Defaults to true |
tokenExpiresIn | String | Sets the expiration period for the authentication token. Defaults to '1m' |
refreshTokenExpiresIn | String | Sets the expiration period for the refresh token. Defaults to '7d' |
Configures the password validation and other settings for the server-side and client-side validation.
password | Object | Contains the global properties for the password configurations |
---|---|---|
requireEmailConfirmation | Boolean | Require email confirmation for new registered users. Defaults to true |
sendPasswordChangesEmail | Boolean | Sends the confirmation email after the user changes their password. Defaults to true |
minLength | Number | Sets the minimal password length for validation. Defaults to 8 |
enabled | Boolean | Enables or disables the password field on the client. Defaults to true |
Usage example:
export default {
auth: {
password: {
confirm: true,
requireEmailConfirmation: true,
sendAddNewUserEmail: true,
minLength: 8,
enabled: true
}
}
}
Configures your application for using Secure Sockets Layer (SSL).
certificate | Object | Contains the global properties for the SSL certificate |
---|---|---|
devSerial | String | Sets the SSL certificate serial number number. Defaults to 00 |
enabled | Boolean | Enables the use of SSL certificate. Defaults to false |
NOTE: the CERTIFICATE_DEVSERIAL
constant is initialized to 00
in the config/auth.js
file.
Usage example:
export default {
auth: {
certificate: {
devSerial: CERTIFICATE_DEVSERIAL,
enabled: false
}
}
}
The facebook
property contains configurations for Facebook authentication implemented with passport-facebook.
Object | Contains the global properties for Facebook authentication | |
---|---|---|
enabled | Boolean | Enables authentication via Facebook |
clientID | String | Sets the Facebook app ID |
clientSecret | String | Sets the Facebook app secret |
callbackURL | String | Sets the Facebook app callback URL |
scope | Array | Sets the Facebook app scope |
profileFields | Array | Sets the profile fields that Facebook returns upon the authentication request |
NOTE: To enable authentication with Facebook, set auth.facebook.enabled
to true
. Also, add the
FACEBOOK_CLIENTID
and FACEBOOK_CLIENTSECRET
values into the packages/server/.env
file:
FACEBOOK_CLIENTID="set to your Facebook client ID"
FACEBOOK_CLIENTSECRET="set to your Facebook client secret"
To get the client ID and client secret values, you need to register with Facebook Apps. Consult Connect Your App to Facebook for details.
NOTE: When you create a Facebook application with Facebook Apps, you need to enter the correct absolute callback URL into the Valid OAuth redirect URIs field.
The auth.facebook.callbackURL
property stores the relative callback URL /auth/facebook/callback
, which gets
concatenated with http://localhost:3000/
in development mode. The absolute callback URL for Facebook Login is
http://localhost:3000/auth/facebook/callback
, and you need to add this URL to Facebook Login for development mode.
The github
property contains configurations for GitHub authentication implemented with passport-github.
github | Object | Contains the global properties for GitHub authentication |
---|---|---|
enabled | Boolean | Enables authentication via GitHub |
clientID | String | Sets the GitHub app ID |
clientSecret | String | Sets the GitHub app secret |
callbackURL | String | Sets the GitHub app callback URL |
scope | Array | Sets the GitHub OAuth apps scopes |
NOTE: To enable authentication with GitHub, set auth.github.enabled
to true
. Also, add the GITHUB_CLIENTID
and
GITHUB_CLIENTSECRET
values into the packages/server/.env
file:
GITHUB_CLIENTID="Use your GitHub client ID"
GITHUB_CLIENTSECRET="Use your GitHub client secret"
To get the client ID and client secret values, you need to register with GitHub OAuth Apps. Consult Connect Your App to GitHub for details.
NOTE: When you create a GitHub application with GitHub OAuth Apps, you need to enter the correct absolute callback URL into the Authorization callback URL input field.
The auth.github.callbackURL
property stores the relative callback URL /auth/github/callback
, which gets concatenated
with http://localhost:3000/
. The absolute callback URL for GitHub is http://localhost:3000/auth/github/callback
, and
you need to add this URL to your app in GitHub OAuth Apps settings for development mode.
The linkedin
property contains configurations for LinkedIn authentication implemented with passport-linkedin.
Object | Contains the global properties for LinkedIn authentication | |
---|---|---|
enabled | Boolean | Enables authentication via LinkedIn |
clientID | String | Sets the LinkedIn app ID |
clientSecret | String | Sets the LinkedIn app secret |
callbackURL | String | Sets the LinkedIn app callback URL |
scope | Array | Sets LinkedIn application permissions |
NOTE: To enable authentication with LinkedIn, set auth.linkedin.enabled
to true
. Also, add the
LINKEDIN_CLIENTID
and LINKEDIN_CLIENTSECRET
values into the packages/server/.env
file:
LINKEDIN_CLIENTID="Use your LinkedIn client ID"
LINKEDIN_CLIENTSECRET="Use your LinkedIn client secret"
To get the client ID and client secret values from LinkedIn, you need to register with LinkedIn OAuth Apps. Consult Connect Your App to LinkedIn for details.
NOTE: When you create a LinkedIn application with LinkedIn OAuth Apps, you need to enter the correct absolute callback URL into the Authorized Redirect URLs input field.
The auth.linkedin.callbackURL
property stores the relative callback URL /auth/linkedin/callback
, which gets
concatenated with http://localhost:3000/
. The absolute callback URL for LinkedIn is
http://localhost:3000/auth/linkedin/callback
, and you need to add this URL to your app in LinkedIn OAuth Apps
settings for development mode.
The google
property contains configurations for Google authentication implemented with passport-google.
Object | Contains the global properties for Google authentication | |
---|---|---|
enabled | Boolean | Enables authentication with Google OAuth |
clientID | String | Sets the Google app ID |
clientSecret | String | Sets the Google app secret |
callbackURL | String | Sets the Google app callback URL |
scope | Array | Sets the Google auth scopes |
NOTE: To enable authentication with Google, set auth.google.enabled
to true
. Also, add the GOOLGE_CLIENTID
and
GOOLGE_CLIENTSECRET
values into the packages/server/.env
file:
GOOLGE_CLIENTID="Use your Google client ID"
GOOLGE_CLIENTSECRET="Use your Google client secret"
To get the client ID and client secret values from Google, you need to register with Google Identity Platform. Consult Connect Your App to Google for details.
NOTE: When you create a Google application with Google Identity Platform, you need to enter the correct absolute callback URL into the Authorized redirect URIs input field.
The auth.google.callbackURL
property points to the relative callback URL /auth/google/callback
, which gets
concatenated with http://localhost:3000/
. The absolute callback URL for Google is
http://localhost:3000/auth/google/callback
, and you need to add this URL to your app in Google Identity Platform
settings for development mode.
NOTE: You may also need to activate the Google+ API to be able to authenticate with Google. Otherwise, you may see
the error ServerError: Access Not Configured. Google+ API has not been used in project 245355975001 before or it is disabled.
(Instead of 245355975001
the error will contain the actual number of your project.)
You can also view the error in the console:
name: 'GooglePlusAPIError',
message: 'Access Not Configured. Google+ API has not been used in project 245355975001 before or it is disabled. Enable
it by visiting https://console.developers.google.com/apis/api/plus.googleapis.com/overview?project=245355975001 then
retry. If you enabled this API recently, wait a few minutes for the action to propagate to our systems and retry.',
code: 403 }
If the error was produced, you need to visit the link shown in the terminal and activate Google+ for your application.