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Enhance sfx_handler to accomodate more formats #202

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Merged
merged 1 commit into from
Sep 1, 2023
Merged

Enhance sfx_handler to accomodate more formats #202

merged 1 commit into from
Sep 1, 2023

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ChinYikMing
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Quake's WAV format is different from Doom's WAV format, so we must improve the sfx_handler by determinating the format type before playing sound effect in order to accommodate Quake's WAV format.

Quake's WAV format is different from Doom's WAV format,
so we must improve the sfx_handler by determinating the format type
before playing sound effect in order to accommodate Quake's WAV format.
@jserv jserv merged commit a41a817 into sysprog21:master Sep 1, 2023
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jserv commented Sep 1, 2023

Thank @ChinYikMing for contributing!

@ChinYikMing ChinYikMing deleted the sfx-improve branch September 1, 2023 12:13
vestata pushed a commit to vestata/rv32emu that referenced this pull request Jan 24, 2025
Enhance sfx_handler to accomodate more formats
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2 participants