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Scene Overlay Image #1222

Merged
merged 1 commit into from
Oct 1, 2023
Merged

Scene Overlay Image #1222

merged 1 commit into from
Oct 1, 2023

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manongjohn
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This was a request to be able to apply an image on top of every rendered frame automatically. Use cases includes applying/using an animation cell template used by studios or applying a watermark to the animation.

I've added this feature so animators can easily specify a scene overlay image (and opacity) which will automatically follow camera movements and be rendered on top of every frame.

The setting can be found in Scene Settings:

To easily update the camera size to match the overlay dimension (i.e. for animation cell templates), I've added the Use Scene Overlay Settings buttton to camera settings:

To show the overlay in the viewer, toggle on the Grid and Overlays button on the viewer and make sure Scene Overlay is toggled on:


Notes about Scene Overlays:

  • Supported image types: PLI/SVG (vector), TLV (smart raster) and image files that load as a regular raster level (PNG, TIF/TIFF, GIF, etc...)
  • If a level file with multiple frames is selected, only the 1st frame in the sequence is used.
  • The overlay does not show in Level Edit mode
  • WARNING! Scenes saved with an overlay cannot be opened in prior versions of T2D.
    • To reopen in older versions, save without the overlay or edit the .TNZ file and remove section <overlayFile> .... </overlayFile>

Demo:

sceneoverlay.mp4

@manongjohn manongjohn added the 1.4 Included in Version 1.4 label Sep 27, 2023
@manongjohn manongjohn merged commit f8cb349 into tahoma2d:master Oct 1, 2023
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@manongjohn manongjohn mentioned this pull request Oct 5, 2023
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