Introduction (中文)
xmake is a cross-platform build utility based on lua.
The project focuses on making development and building easier and provides many features (.e.g package, install, plugin, macro, action, option, task ...), so that any developer can quickly pick it up and enjoy the productivity boost when developing and building project.
If you want to known more, please refer to:
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by ruki, tboox.org
Installation
via curl
bash <(curl -fsSL https://raw.githubusercontent.com/tboox/xmake/master/scripts/get.sh)via wget
bash <(wget https://raw.githubusercontent.com/tboox/xmake/master/scripts/get.sh -O -)via powershell
Invoke-Expression (Invoke-Webrequest 'https://raw.githubusercontent.com/tboox/xmake/master/scripts/get.ps1' -UseBasicParsing).ContentSimple description
Build project
$ xmakeRun target
$ xmake run consoleDebug target
$ xmake run -d consoleConfigure platform
$ xmake f -p [windows|linux|macosx|android|iphoneos ..] -a [x86|arm64 ..] -m [debug|release]
$ xmakeMenu configuration
$ xmake f --menuSupport platforms
- Windows (x86, x64)
- Macosx (i386, x86_64)
- Linux (i386, x86_64, cross-toolchains ...)
- Android (armv5te, armv6, armv7-a, armv8-a, arm64-v8a)
- iPhoneOS (armv7, armv7s, arm64, i386, x86_64)
- WatchOS (armv7k, i386)
- Mingw (i386, x86_64)
Support Languages
- C/C++
- Objc/Objc++
- Swift
- Assembly
- Golang
- Rust
- Dlang
- Cuda
Support Projects
- Static Library
- Shared Library
- Console
- Cuda Program
- Qt Application
- WDK Driver (umdf/kmdf/wdm)
- WinSDK Application
Builtin Plugins
Macros script plugin
$ xmake m -b # start to record
$ xmake f -p iphoneos -m debug
$ xmake
$ xmake m -e # stop to record
$ xmake m . # playback commandsRun the custom lua script plugin
$ xmake l ./test.lua
$ xmake l -c "print('hello xmake!')"
$ xmake l lib.detect.find_tool gccGenerate IDE project file plugin(makefile, vs2002 - vs2017 .. )
$ xmake project -k vs2017 -m "debug,release"Generate doxygen document plugin
$ xmake doxygen [srcdir]More Plugins
Please download and install from the plugins repository xmake-plugins.
IDE/Editor Integration
More Examples
Debug and release modes:
add_rules("mode.debug", "mode.release")
target("console")
set_kind("binary")
add_files("src/*.c") Custom script:
target("test")
set_kind("static")
add_files("src/*.cpp")
after_build(function (target)
print("build %s ok!", target:targetfile())
end)Extension Modules:
target("test")
set_kind("shared")
add_files("src/*.c")
on_load(function (target)
import("lib.detect.find_package")
target:add(find_package("zlib"))
end)Project Examples
Some projects using xmake:
Example Video
Contacts
- Email:waruqi@gmail.com
- Homepage:tboox.org
- Community:/r/tboox on reddit
- ChatRoom:Char on telegram, Chat on gitter
- Source Code:Github, Gitee
Thanks
This project exists thanks to all the people who have contributed:
- TitanSnow: provide the xmake logo and install scripts
- uael: provide the semantic versioning library sv
Backers
Thank you to all our backers!
Sponsors
Support this project by becoming a sponsor. Your logo will show up here with a link to your website. [Become a sponsor]




