Syntax, "brain parsing," "brain debugging," and steps to take when the code is faulty are not as important as having a great foundation.
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Godot glTF import script: extra root...
Godot glTF import script: extra root node fix (reparent/remove) 1@tool
2extends EditorScenePostImport
34func _post_import(scene):
5var fake_root = scene.get_child(0) # glTF's root "scene" node
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