Arduino libraries and examples to connect to thethings.iO
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README.md Rename library to TheThings -> thethingsiO Jun 29, 2015

README.md

Arduino

Arduino library and examples to connect to http://thethings.iO

Installation

Clone this repository and copy or link the TheTings folder in your arduino library folder

Library Reference

If you want to use the Ethernet client you should #include <SPI.h> #include <Ethernet.h> before including this library. If you want to use the GSM client do #include <GSM.h>. Then include this library with #include <thethingsiO.h>. Before using any client from this library, the Ethernet or GSM shield should be initialized.

// Initialize Ethernet
while (Ethernet.begin(mac) == 0)
    Serial.println("DHCP Failed, retrying");
Serial.println("Arduino connected to network using DHCP");
// Initialize GSM
while (!((gsmAccess.begin(PINNUMBER) == GSM_READY) & (gprs.attachGPRS(GPRS_APN, GPRS_LOGIN, GPRS_PASSWORD) == GPRS_READY)))
    Serial.println("Connection failed, retrying");
Serial.println("Arduino connected to network");
thethingsiOEthernet();
thethingsiOGSM();

thethingsiOEthernet(String token);
thethingsiOGSM(String token);

Create a new client. The first form is used to activate new things with the activate(String) method. The second form sets the token for an already activated thing.

String activate(String activationCode);

Activates a thing with the given activation code. The token for the Thing is automatically set and returned. In the case of failure an empty string is returned.

String getToken();

Returns the token associated with this thing.

void addValue(String key, String value);
void addValue(String key, double value);

Adds the key/value pair in the buffer of data to be sent. Since those pairs are stored in memory until the data is sent the user should be aware of the memory.

String send();

Send and flush the data stored in the data buffer (added with the addValue functions).

String read(String key);
String read(String key, int limit);

Get the last limit key/value pairs sent to this thing with the given key. In the first form , the last 10 items are returned.

void subscribe();
int available();
String read();

Subscribe, check for data to be read and actually read the data from the thing. This is used to listen and get the data sent to this thing.