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The Maw Linux v1.0
The Maw — Linux v1.0
The second Twisted Pixel port: a native Linux build of The Maw
(Xbox 360 XBLA, 2008), recompiled with the ReXGlue SDK, with the
bespoke TP Maw Launcher.
Status: playable
Verified by playing it: through the title flow and "Retrieving
Data", level transitions, settings saves, enemy spawns, and deep
into the campaign (Bulb Valley and beyond). Graphics, audio,
controller + vibration, and AMD FSR upscaling all work.
Downloads
TheMaw-x86_64-v1.0.AppImage— single-file launcher + game.
Make it executable and run it.TheMaw-Linux-v1.0.zip— the same AppImage in a ZIP, with the
README alongside it.
MD5 checksums:
- AppImage:
57bba90c58c100154b91eb00db68df86 - ZIP:
3837204bd5e9194e9cb26fbc74fabd08
You need your own game data
No game data is included. Supply your own legally obtained XBLA
package of The Maw (title ID 584108C2) — in the launcher:
Game tab → Import XBLA Package, pick the package file, and the
launcher extracts it for you. Then press Play.
The launcher
- 23 settings, each with a plain-language explanation: internal
resolution, AMD FSR upscaling (on by default), FXAA, MSAA,
anisotropic filtering, VSync, frame limit, audio options, storage
locations, and advanced options — saved automatically as you
change them, with Reset to Defaults. - The launcher vacuums leaked guest-memory mappings from crashed
runs before launching, so a previous crash can't starve the
next run.
Known issues
- A rare freeze can occur when grabbing objects with Maw's mouth;
it's intermittent and under investigation. If the game locks up,
the log file in the data folder (with the exact moment it stopped)
is gold in an issue report. - This build was compiled on Ubuntu 26.04 and needs glibc 2.43 or
newer — in practice, very recent distros. A more portable build
(glibc 2.39 floor) is planned; if the AppImage refuses to start on
your distro, that's the most likely reason.
Requirements
- Linux, x86_64, a GPU with Vulkan support, PipeWire or PulseAudio.
- A gamepad is strongly recommended.
Built with the ReXGlue SDK. Unofficial fan recompilation project;
not affiliated with Twisted Pixel or Microsoft.