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The Maw Linux v1.0

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@thefixinhixon thefixinhixon released this 04 Oct 04:21

The Maw — Linux v1.0

The second Twisted Pixel port: a native Linux build of The Maw
(Xbox 360 XBLA, 2008), recompiled with the ReXGlue SDK, with the
bespoke TP Maw Launcher.

Status: playable

Verified by playing it: through the title flow and "Retrieving
Data", level transitions, settings saves, enemy spawns, and deep
into the campaign (Bulb Valley and beyond). Graphics, audio,
controller + vibration, and AMD FSR upscaling all work.

Downloads

  • TheMaw-x86_64-v1.0.AppImage — single-file launcher + game.
    Make it executable and run it.
  • TheMaw-Linux-v1.0.zip — the same AppImage in a ZIP, with the
    README alongside it.

MD5 checksums:

  • AppImage: 57bba90c58c100154b91eb00db68df86
  • ZIP: 3837204bd5e9194e9cb26fbc74fabd08

You need your own game data

No game data is included. Supply your own legally obtained XBLA
package of The Maw (title ID 584108C2) — in the launcher:
Game tab → Import XBLA Package, pick the package file, and the
launcher extracts it for you. Then press Play.

The launcher

  • 23 settings, each with a plain-language explanation: internal
    resolution, AMD FSR upscaling (on by default), FXAA, MSAA,
    anisotropic filtering, VSync, frame limit, audio options, storage
    locations, and advanced options — saved automatically as you
    change them, with Reset to Defaults.
  • The launcher vacuums leaked guest-memory mappings from crashed
    runs before launching, so a previous crash can't starve the
    next run.

Known issues

  • A rare freeze can occur when grabbing objects with Maw's mouth;
    it's intermittent and under investigation. If the game locks up,
    the log file in the data folder (with the exact moment it stopped)
    is gold in an issue report.
  • This build was compiled on Ubuntu 26.04 and needs glibc 2.43 or
    newer
    — in practice, very recent distros. A more portable build
    (glibc 2.39 floor) is planned; if the AppImage refuses to start on
    your distro, that's the most likely reason.

Requirements

  • Linux, x86_64, a GPU with Vulkan support, PipeWire or PulseAudio.
  • A gamepad is strongly recommended.

Built with the ReXGlue SDK. Unofficial fan recompilation project;
not affiliated with Twisted Pixel or Microsoft.