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Loops

yet another rotate-tiles-to-connect-loops game.

Inspired by:

Live Demo

https://wolfesoftware.com/loops/

Version History

1.3.0:

  • The final level gives a hint that you didn't obviously waste clicks.

1.2.0:

  • The game state now saves and loads on page refresh, not just the level number (using localStorage).

1.1.0:

  • The end game now stays on cement-mode, single-color (2 state), hexagonal, toroidal, rough island, instead of looping through a tour of all the settings.

1.0.2:

  • Fix background of main game when the browser is in dark mode. The game always has a light-mode theme for now.

1.0.0:

  • Use version numbers

before 1.0.0

  • Square tiling
  • Hex tiling
  • One color (2 possible states per edge)
  • Two color without overlap (3 states)
  • Two color with overlap (4 states)
  • Cement mode (tiles lock after you touch them)
  • Rough edges (the edge can be locked tiles instead of always blank)
  • Toroidal topoly (loops left/right and up/down)
  • Island of locked tiles in the middle of toroidal levels
  • "Smell the roses" after completing a level before the transition to the next level

Build

./build.sh

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yet another rotate-tiles-to-connect-loops game

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