Repository navigation
Mega Man X Command Mission V0.1.62 Door HOTFIX!
Mega Man X Command Mission CHARACTER RANDOMIZATION RELEASE (Alpha)!!
The first ever randomizer and Archipelago for Mega Man X Command Mission is officially here!
For: Gamecube (PAL ISO)
Please make sure to follow all setup instructions in order to properly patch, connect , and enjoy the game!
A YAML has been provided for easy access and ready to play- player options! Make sure to put this in your players folder!
Make sure to report any issues in the Discord Channel in the Archipelago server!
WARNING: You MUST connect the client to the Archipelago server immediately before loading ANY patched MMX Command Mission rom! Failure to do so will cause many bugs and issues.
---This is becoming less and less prevalent as more releases come out: eventually this will not be necessary!
See this file for ALL Instructions regarding this randomizer, as well as win condition and what is randomized:
https://github.com/themogulAP/ArchipelagoCM/blob/main/worlds/commandmission/docs/en_Mega%20Man%20X%20Command%20Mission%20Instructions.md
See this file for ALL Setup required for setting up and playing this Archipelago!
https://github.com/themogulAP/ArchipelagoCM/blob/main/worlds/commandmission/docs/setup_en.md
KNOWN ISSUES:
Upon defeating Chapter 2 boss: Wild Jango as the 2nd - 9th boss: this will cause NPCs and other characters to turn red.
(This is fixed by re-entering the helipad location in Central Tower).
You can also fix this by saving and reloading your game!
Names for items received will be vanilla in game: But they WILL show up as the randomized item in their respective inventory...
I.e. X Buster will automatically be in the weapons tab, Build Power will be in consumable tab, etc.
Bug Fixes:
-
Reduced item #s further to prevent the check lockout. If this persists, its an easy fix so report if it happens!
-
Completely reworked how the Chapter 10 Access Door is worked. The code will now correctly check for 9 medals and the Far East HQ Access Code to open the door permanently. Previously, this was resetting on Save and Quit... but it shouldnt have any matter now.
QOL:
- Door before Central Tower Key Door is permanently unlocked.
- Some barriers have been removed to allow access to a further Treasure Token location in Chapter 2.
WIP:
- Treasure Tokens added as location options. (Currently up to Chapter 4 is done, but not implemented).
For Next Few Releases:
- Complete the Treasure Token Locations and set them as options for the YAML.
(After these are working, then its time for ALL the sky room cosmetics.)
-
Still digging into more Level/power scaling so we can bring back the tails clan, and rafflesian. Plus this would alleviate the going to chapter 9 first issue / difficulty.
-
Looking into Item shop stuff to possibly include shop sanity in the future.
-
More QoL: Like Chapter 5 Alarm. A potential warp reset from anywhere, etc.