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A C# Math library using Generics to add support for more number types.

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TMath - Generics Math Library for C#

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TMath is a C# Math library that has function implementations for any number or custom type that implements INumber<T>. Some functions require other implementations like ILogarithmicFunctions<T> or IPowerFunctions<T>.

🌟 • Features

  • Generics Support: With TFunctions, you can make calculations using all number types with the same function call, doesn't matter if you're using float, ulong, decimal or your custom numeric type, as long as it implements INumber<T>
  • Generics Constants: TMath also has a TConstants<T> class for getting mathematical constants as any numeric type, such as Euler's Number, Pi, Golden Ratio and common square roots
  • Expanded math functions: More math functions not supported by the default Math class that also work with generics, such as Factorial().
  • Generics Easings Class: TEasings offers a handful of easing functions for usage in your projects that support any INumber<T>
  • Statistics Functions: Use TStatistics to get info about a data set of numbers, such as Mean, Variance, etc. or use the DescriptiveStatistics class to hold all that info about a data set.

📙 • Getting Started

Installation

There are multiple ways of installing TMath on your project:

  1. NuGet Package Manager: From your IDE, simply open the package manager and search for TMath
  2. .NET CLI: Open a command line and switch to the directory that contains your project file. After that, run the following command
dotnet add package TMath
  1. Forking / Cloning the repository: Clone the repository into your projects and keep the package saved on your project files.

Important

Downloading the files manually means you will have to update the package manually if you want the latest release whenever the package gets updated

🔧 • Usage

Using TMath is very simple, simply call the functions like you would with Math and it'll automatically return the correct type for most functions, with the exception of a handful of them like Factorial<T>().

For getting any constants using TConstants<T>, specify your type (for example, TConstants<float>).

// Calculating the area of a circle arc.
decimal angle = TConstants<decimal>.Pi;
decimal radius = 1;
decimal areaOfArc = (TFunctions.Rad2Deg(angle) / 360) * TConstants<decimal>.Pi * TFunctions.Pow(radius, 2);
Console.WriteLine(areaOfArc);

// Calculating 20!
long factorial = TFunctions.Factorial<long>(20);
Console.WriteLine(factorial);

// Absolute value
sbyte number = -34;
sbyte abs = TFunctions.Abs(number);
Console.WriteLine(abs);

// Getting the info about a data set
float[] data = new float[] { 1, 2, 3, 4, 5, 6}
float mean = TStatistics.Mean(data);

DescriptiveStatistics statistics = new(data); // Or get all that info computed into the custom class
Console.WriteLine(statistics);

🤝 • Contributing

If you'd like to contribute in anyways, check out the Contributing Guidelines for info on how you can contribute.

📄 • License

TMath is licensed under the MIT License.