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This is a Vite
-integrated Electron
template built with simplification in mind.
The repo contains only the most basic files, dependencies and functionalities to ensure flexibility for various scenarios.
You need a basic understanding of Electron
and Vite
to get started. But that's not mandatory - you can learn almost all the details by reading through the source code. Trust me, this repo is not that complex. 😋
npm create electron-vite
Once dev
or build
npm-script is executed, the dist
folder will be generated. It has the same structure as the packages
folder, the purpose of this design is to ensure the correct path calculation.
├── build Resources for the production build
| ├── icon.icns Icon for the application on macOS
| ├── icon.ico Icon for the application
| ├── installerIcon.ico Icon for the application installer
| └── uninstallerIcon.ico Icon for the application uninstaller
|
├── dist Generated after build according to the "packages" directory
| ├── main
| ├── preload
| └── renderer
|
├── release Generated after production build, contains executables
| └──{version}
| ├── win-unpacked Contains unpacked application executable
| └── Setup.exe Installer for the application
|
├── scripts
| ├── build.mjs Develop script -> npm run build
| └── watch.mjs Develop script -> npm run dev
|
├── packages
| ├── main Main-process source code
| | └── vite.config.ts
| ├── preload Preload-script source code
| | └── vite.config.ts
| └── renderer Renderer-process source code
| └── vite.config.ts
🚧 By default, Electron doesn't support the use of API related to Electron and NodeJS in the Renderer process, but someone might need to use it. If so, you can see the template 👉 electron-vite-boilerplate
-
packages/preload/index.ts
import fs from "fs"; import { contextBridge, ipcRenderer } from "electron"; // --------- Expose some API to Renderer-process. --------- contextBridge.exposeInMainWorld("fs", fs); contextBridge.exposeInMainWorld("ipcRenderer", ipcRenderer);
-
packages/renderer/src/global.d.ts
// Defined in the window interface Window { fs: typeof import("fs"); ipcRenderer: import("electron").IpcRenderer; }
-
packages/renderer/src/main.ts
// Use Electron and NodeJS API in the Renderer-process console.log("fs", window.fs); console.log("ipcRenderer", window.ipcRenderer);
-
First, you need to make sure that the dependencies in the
package.json
are NOT in the "devDependencies". Because the project will need them after packaged. -
Main-process, Preload-script are also built with Vite, and they're built as build.lib. So they just need to configure Rollup.
Click to see more 👉 packages/main/vite.config.ts
export default {
build: {
// built lib for Main-process, Preload-script
lib: {
entry: "index.ts",
formats: ["cjs"],
fileName: () => "[name].js",
},
rollupOptions: {
// configuration here
external: ["serialport", "sqlite3"],
},
},
};
-
First, you need to know if your dependencies are needed after the application is packaged.
-
Like serialport, sqlite3 they are node-native modules and should be placed in
dependencies
. In addition, Vite will not build them, but treat them as external modules. -
Dependencies like Vue and React, which are pure javascript modules that can be built with Vite, can be placed in
devDependencies
. This reduces the size of the application.