This is development version of Parallax library. List of features and development progress will be placed here.
The main features of Parallax 2.0 will be:
- Parallax will be a cross-platform library, i.e. ability to run Parallax projects everywhere.
- Still be able to make WebGL project (GWT), but also be able to make projects for desktop (Windows, Linux, OS X), mobile(Android, iOS)
- Full three.js back compatibility.
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- Parallax will use a Gradle based setup application
Google Web Toolkit 3D library
Parallax based on three.js project. The most methods and objects are equivalent three.js for the back compatibility.
The aim of the project is to use GWT which helps maintaining complex pieces of code, and provides better design-time support in IDEs like refactoring, validation, etc...
- WebGL renderer
- Raytracing renderer.