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I followed a tutorial on youtube
i created the inpainted mesh
and tried it like you write here
"To view the 3D-inpainted mesh in blender:
import the PLY file
Set camera to origin (0, 0, 0) and pointing up to align it with the mesh
adjust camera FOV to match the mesh
Add a 'Color Attribute' Node and connect it to the shader color input"
and then i saw that i got an .obj file
why? theres nothin in the changelog about that.
i m confused now haha because i ve no texture in blender
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