Procedural animation of an insect in unity using Inverse Kinematics and a skinned mesh
Version with rotation enabled: https://github.com/timi-ty/Procedural-Animation/tree/navmesh-and-rotation-implemented
Version for retargetting tutorial: https://github.com/timi-ty/Procedural-Animation/tree/retargetting-tutorial
This is the code documentation of a tutorial video that you can access throught this link: https://www.youtube.com/watch?v=abrJ3LXjLzA