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DirectX 12 Renderer

A simple DirectX12 Engine.

alt text

TODO::

Objects

+Textures
+DDS Textures
+Specular
+Normal mapping
+Tessellation
+Mesh Loading

Lights

+Point Light
+Dir Light
-Spot Light

Draw

+Mipmapping
+Instancing
+Deferred Rendering
-Tiled based Rendering

Shadows

+Shadow mapping
+Omnidirection shadow mapping

Effects

+Particles
+SSAO

Optimizations

+Multiple Commandlists
+Multi threading
+Single DescriptorHeaps
-Multiple Commandqueues
+CPU DescriptorHeaps
+Bindless
-Multiple GPU

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A simple DirectX12 Engine

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