Udacity - Artificial Intelligence - Project 3 (Adversarial Search) - Minimax, Alpha-Beta-Pruning, MCTS, Opening Book - All Files - Passed Mon 20 Aug 2018
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Updated
Aug 20, 2018 - Python
Udacity - Artificial Intelligence - Project 3 (Adversarial Search) - Minimax, Alpha-Beta-Pruning, MCTS, Opening Book - All Files - Passed Mon 20 Aug 2018
Agent to play TUCAnts. It's a game similar to Checkers.
Pacman games with multi agents. Evaluating the performance of Pacman and the ghosts.
Run 2 Player Snake Simulations with AI
Three Pac-Man Projects of the UC Berkeley CS188 Introduction to Artificial Intelligence Course
My AI course projects
An AI that uses minimax algorithm (with alpha beta pruning) to play the board game Lines of Action
This repository showcases a collection of AI projects in various domains, demonstrating my skills and expertise as a AI Aspirant and AI Engineer. Each project provides step-by-step instructions, code, and visualizations.
CSE 318 Artificial Intelligence Sessional (L3/T2)
ai powered tic-tac-toe player in golang
Fundamental of AI course which focuses on search, multiagents, mdp and reinforcement learning algorithms.
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