A simple connect four game made for winter project given in Gebze Technical University,CSE department.
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Updated
Apr 14, 2018 - Java
A simple connect four game made for winter project given in Gebze Technical University,CSE department.
A python implementation of chess game Gothello
USC 2021 Spring CSCI 561 Artificial Intelligence Score: A-
Fanorona Game
Exploration of minimax algorithm and heuristics for games such as Tic-Tac-Toe, Checkers, and eventually Chess.
ChessAI is java based implementing the Minimax algorithm with Alpha-Beta Pruning.
Tests Minimax, Alpha-beta strategies in a (Comp vs. Comp) board game.
Reversi with Alpha-Beta Pruning and Multiple Static Evaluation Functions
The projects are part of the course CSE-402 : Artificial Intelligence Sessional in 7th semester @buet
Applying an Minimax algorithm and alpha beta pruning to Othello framework.
Built an unbeatable connect four game AI using Min-Max algorithm
Play Connect4 against different algorithms.
A game playing AI agent developed as part of the course Foundations of Artificial Intelligence CSCI561
Chess Framework for different types of Chess AI's
Univeristy projects
An AI that plays Reversi by computing the best move through simulating future game states with a minimax algorithm (with alpha-beta pruning).
Project for the University of Bologna Algorithms and Data Structures course (a.y. 2020-21).
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