#
bloom
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CompositeCanvasRenderer bakes multiple source graphics into a bake-buffer (RenderTexture) and renders it. Additional material modification, mesh modification, and baking effects are supported! Let's enjoy the effects that were difficult to implement with UI shaders, such as blur, soft outline, and soft shadow!
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Updated
Feb 1, 2024 - C#
Unity Post procession about bloom
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Dec 18, 2022 - C#
C# library implementation of bloom filters
bloom
bloom-filters
algorithms
dotnet
net
hashing-algorithm
dotnet-standard
net-standard
bloomfilter
net-core
csharp-library
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Updated
Jun 24, 2020 - C#
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