3D collision detection written in golang
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Updated
Jul 2, 2020 - Go
3D collision detection written in golang
Extract a subset of the yelp academic dataset. Filter via bounding box. 🗺 The dataset is only for the USA 🌎 though
Go library to get the bounding box from coordinates in floating-point or E7 representation
A native (no external libraries) golang 3D ray tracing renderer, that implements Ray intersection via the Phong-Reflection Model, Recursive Shape grouping with AABB optimizations and Constructive Solid Geometry, augmented with recursively defined Patterns, Perlin/Simplex noise algorihthms, and an efficient convex-hull/half-edge Delaunay Triangul…
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