#
bounds
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A 3D boid system with accompanying emergent behaviors. Implementation mostly based on Craig Reynolds paper Steering Behaviors For Autonomous Characters.
sphere
wrap
boids
bounds
flow-field
behaviors
flock
3d
avoid-obstacles
seek
steering
flee
arrive
evade
wander
pursue
follow-path
follow-flow-field
follow-leader
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Updated
Apr 26, 2022 - JavaScript
A BVH implementation to speed up raycasting and enable spatial queries against three.js meshes.
threejs
tree
performance
acceleration
geometry
graphics
distance
webvr
point-cloud
raycast
mesh
intersection
raytracing
bvh
bounds
pathtracing
three-js
pointcloud
bounds-hierarchy
three-mesh-bvh
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Updated
Jun 12, 2024 - JavaScript
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