Bounding Volume Hierarchy using 128bit simd
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Updated
Mar 30, 2024 - C++
Bounding Volume Hierarchy using 128bit simd
A fairly optimized cpu-only path tracer
Simple RayTraceer implemented using OpenCL and C++
A raytracer based on books of Peter Shirley with multithreading
Python module to import, parse and elaborate BVH files
Advanced Graphics project #1 for Utrecht University
Using BVH and KD-Tree to speedup Ray tracing
An accelerated mini raytracer for 42 and the 42 world
Code for my bachelor thesis -- Karlsruhe Institute of Technology
Spatial queries for collections of triangles, tetrahedrons and general d-simplexes in MATLAB.
Fast, Parallel Bounding Volume Hierarchy for Collision Detection in Dynamic Scenes
Ray Tracer implementation in C++, Random Sample AA, multi-threading, bvh acceleration, temporal denoising, soft shadows, and runtime comparisons on different CPUs
A d-dimensional aabb-tree implementation for MATLAB.
Dynamic BVH Typescript demo
A physically based mesh renderer named Ada Path Tracer based on Taichi lang
Accelerated path tracing in pure Ruby
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