Pytorch C++ implement simple RL algorithm on Atari
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Updated
Mar 13, 2022 - C++
Pytorch C++ implement simple RL algorithm on Atari
In this piece of work, I have implemented Soft Quality Imitation Learning (SQIL) on Cartpole game environment. Now I'm trying to implement the algorithm on VizDoom Game Environment. It's still in progess.
Trains a deep reinforcement learning agent in simulation testbed environments with the DRLA library.
Implement some of the core deep RL algorithms with C++
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