Implementation of the famous "Game of Life" algorithm (cellular automata discovered by John Horton Conway) as WinForms-app in C#
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Updated
Jul 1, 2021 - C#
Implementation of the famous "Game of Life" algorithm (cellular automata discovered by John Horton Conway) as WinForms-app in C#
Rock-paper-scissor implementation of cellular automata
Cellular Automaton projects for Multiscale Modeling classes. So far, it includes Elementary CA (1D), Game of Life (2D) and Grain Growth CA (2D).
A Falling sand game engine.
Grain growth simulation with cellural automaton.
Utilization of GPU for Parallel Simulation Computations (Master's Thesis)
Implementation of Conway's Game of Life.
Cellular Automata App
Classic Toric Conway's Game of Life code in C# with a GUI !
Cellular Automata Alloy Solidification Microstructure Modeling: High-fidelity CPU-accelerated 3D Numerical Simulation Software Package
Cellular Automata Csharp
A 3D falling-sand simulator using cellular automata
[For fun] Graphic visualizer of cellular automata operation. High performance. Completely on .NET FCL, C#, WPF. Not are used graphics or other third-party libraries.
This C# Windows Application project allows users to visualize and simulate the evolution of Conway's Game of Life, with basic features like cell toggling and advanced features like custom game colors and boundary behavior.
The graphical simulation of sandpile models a paradigm of a dynamical system displaying self-organized criticality .
An implementation of Conway's Game of Life cellular automaton. Implemented in C# .NET WPF.
3D Conway's Game of Life with Auralization powered by Unity.
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