Multi-threaded library for cellular automata
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Updated
Oct 11, 2021 - C
Multi-threaded library for cellular automata
A simple and rough simulation of forest fires on the windows console. It would probably make for a cool screen-saver.
An ASCII Powder Toy clone / game engine
GPU-accelarated Game of Life simulation capable of running very large patterns such as the digital clock in real-time.
Simple implementation of John Conway's cellular automaton with wraparound topology and fancy animations
Rule 110 Simulator in Brainfuck
The program is a C console application that runs Conway's Game of Life, a cellular automaton invented by the British mathematician John Horton Conway in 1970.
Code for one and two dimensional cellular automata
Diffusion-limited aggregation cellular automaton
game of life proposed by Conway, I just programmed it because it seemed pretty awesome
Conway's Game of Life in C/OpenGL
The HPP cellular automaton for fluid propagation, parallely computed.
Celllular automaton with implimentation of conway's game of life
Minimal library implimentation for a shader based game of life simulation
Tiny Conway's Game of Life implementation in C
Native C implementation of the Conway's Game of Life.
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