Automatic 3D Character animation using Pose Estimation and Landmark Generation techniques
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Updated
Feb 4, 2024 - C#
Automatic 3D Character animation using Pose Estimation and Landmark Generation techniques
Motion Matching implementation for Unity
Unity package for the C# (.NET) implementation of the real-time protocol for Qualisys Track Manager
🔒 Archived. Character locomotion demo made in Unity 5.
Unity tutorials, examples and techniques for Animation in Unity
Novel geometry and rendering algorithms implemented during my phd
A set of high-dimensional continuous control environments for use with Unity ML-Agents Toolkit.
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