#
codecave
Here are 4 public repositories matching this topic...
A wallhack for Urban Terror 4.3.4 that reveals entities through walls by hooking the game's OpenGL function glDrawElements and disabling depth testing for OpenGL.
-
Updated
Nov 16, 2021 - C++
Improve this page
Add a description, image, and links to the codecave topic page so that developers can more easily learn about it.
Add this topic to your repo
To associate your repository with the codecave topic, visit your repo's landing page and select "manage topics."