Multi-Agent Reinforcement Learning: Collaboration and Competition
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Updated
Jul 13, 2023 - ASP.NET
Multi-Agent Reinforcement Learning: Collaboration and Competition
Repository for my project (Bananas Collector) with Deep Reinforcement Learning
Implementation of Proximal Policy Optimization algorithm on a custom Unity environment.
Multiagents learning to play the game of tennis with the goal being to get an average score of +0.5 (over 100 consecutive episodes, after taking the maximum over both agents)
Udacity Deep Reinforcement Learning Nanodegree Projects
Training a Deep Q Network based Agent to navigate in a virtual environment
Training an agent with deep reinforcement learning (DQN) to play a simple game in a 3D Unity environment
To train a rollerball using DRL algorithms, including PPO, DDPG
This repo contains various build versions of my Boat Attack with ML-Agents repo.
The following is my submission for the Seventh Semester Project II. It incorporates Reinforcement Learning to Create an Adversarial Flight Simulation in Unity
DDPG and D4PG Continuous Control
Repository for my project (Collaboration and Competition) with Deep Reinforcement Learning
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