'17 AA100 - "One Scene": reinforcement learning system as a submissive-dominant controller of VR experience-space.
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Updated
Aug 22, 2017 - C#
'17 AA100 - "One Scene": reinforcement learning system as a submissive-dominant controller of VR experience-space.
Simple Reinforcement Learning example written in C#
This is a AI based Mario Volley Ball Game using Deep Reinforcement Learning
Rover Tower 3D Environment for Multi-Agent Reinforcement Learning
you can learning operating midwife in operate room in VR hospital within AI robots for the first time in all around the world
Unity ml-agents RollerBall example and some experiments
Applying ML-Agents to the Unity's Boat Attack env. ⛵️
Share Unity ML-Agents reinforcement learning environments.
Using Unity ML Agents to create an environment, where agents are able to choose when to act
Creating an agent that can learn to play different games with only pixels as input
Deep Reinforcement Learning for robotic arm control
A micro-game based on gamified Reinforcement Learning where the Player competes against an AI Agent. The project has been built with Unity's ml-agents package.
Obstacle avoiding self driving car made with Unity ML Agents.
Unity project with an AI that creates procedural animations of combat defense
An open source deep learning library for Unity.
Deep reinforcement learning for autonomous racing in a customizable virtual environment
Tutorial kit for building a 3D deep reinforcement learning environment with Unity ML-Agents.
AI learns to cross the road with Unity ML-Agents (imitation learning or reinforcement learning)
My master's degree project, titled Quadcopter Control with Deep Reinforcement Learning and PID Controllers in Simulated Environments
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