empty3.one
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Updated
Aug 24, 2023 - Java
empty3.one
Simplifies the integration of GLSL shaders with Java applications, offering an easy-to-use interface for defining and manipulating shader variables, bridging the gap between GLSL's C/C++ design and Java's object-oriented approach.
A demonstration of the VShade library, replacing Minecraft 1.7.10 loading screen with a real-time shader, serving as an API-use example.
Java + OpenGL (JOGL) code samples
Semestral project for course FI:PV112 Computer Graphics API
Sample of a JOGL (Java + OpenGL) application for learning purposes
syndicate is a 2d game engine written in java.
All tasks from the lab "Computergrafik" using Java and GLSL, updating while completing the tasks
Unique Modern shader language compiling to GLSL shaders
Learn how to build try-on makeup app with Kotlin, ARCore and shaders
A application which allows you to develop glsl shaders interactivly
This is an old-school game called Space Invaders. Implemented in Java language with graphics in GLSL.
Game Engine in Java with LWJGL
Android app that can play and modify OpenGL shaders in real time
MerQry Rich Client
☕️ Collection of various utilities, classes and shaders for Java + OpenGL + GLSL development.
A Mario-themed Drawing Simulator that allows the user to put their creativity to the test
User interface for creating shaders for JMonkeyEngine3
A solar system visualization on top of opengl without using jogl.
A 2D & 3D rendering engine using OpenGL bindings.
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