Base classes to create node editors in unity
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Updated
May 2, 2020 - C#
Base classes to create node editors in unity
Graph editor with standard functional (add/remove edge/vertex and search of the shortest way algorithm (dijkstra). Interface part realized on windows forms.
An open source Unity package for creating Decision Trees with a visual editor. The package comes with some samples to help teach users how to use it and an action manager to handle executing the results of the decision tree.
Dialogue system and graph editor tool for Unity
Graph find shortest path windows form component
My graph application in WPF
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