A fast circle algorithm for ZX Spectrum
-
Updated
Jul 10, 2019 - Assembly
A fast circle algorithm for ZX Spectrum
This is a graphics library capable of "drawing" figures such as point, line, circle and triangle on a 2D plane. These figures are written to a buffer (ideally implemented as a 2D matrix), which are later printed on the screen or other output.
Add a description, image, and links to the graphics2d topic page so that developers can more easily learn about it.
To associate your repository with the graphics2d topic, visit your repo's landing page and select "manage topics."