hdrp
Here are 52 public repositories matching this topic...
Control Unity HDRP within Cities Skylines 2.
-
Updated
May 15, 2024 - C#
Unity remaster of the classic Sponza scene.
-
Updated
Jan 22, 2024 - C#
High Definition Render Pipeline support.
-
Updated
Jan 2, 2024 - C#
Unity3D high-performance utilities for texture maps (WIP)
-
Updated
Dec 17, 2023 - C#
A Unity-based stealth bomber game blending strategic flight and combat. Utilizes Unity's High Definition Render Pipeline (HDRP) and Cinemachine, featuring realistic textures, volumetric clouds, and immersive audio. Developed with a focus on performance optimization and innovative solutions in graphics rendering and audio integration using C#.
-
Updated
Dec 7, 2023 - C#
Unity project with UniVGO2 set up. Includes demo.
-
Updated
Aug 27, 2023 - C#
Unity sample project using instancing in HDRP path tracing.
-
Updated
Jul 27, 2023 - C#
Unity 2022.3.4f1
-
Updated
Jul 8, 2023 - C#
VoxRTXHDRP allows you to import a MagicaVoxel project into Unity by using PathTracing. This project is a fork of my own project VoxToVFX
-
Updated
Apr 16, 2023 - C#
2022 나르샤 팀 Front Runner 프로젝트 (모션기어, VR, 레이싱 휠을 사용한 3D 레이싱 게임)
-
Updated
Apr 12, 2023 - C#
Audiovisual performance where the vibrations of the traditional greek bagpipe "Tsampouna" are converted to digital signal that triggers visuals through this project.
-
Updated
Mar 23, 2023 - C#
Demonstrates HDRP and baked lighting setup in Unity 2021.3.16f1. Also introduces ProBuilder and ProGrids packages and simple use of NavMesh and NavMeshAgents (with Animator).
-
Updated
Mar 7, 2023 - C#
Improve this page
Add a description, image, and links to the hdrp topic page so that developers can more easily learn about it.
Add this topic to your repo
To associate your repository with the hdrp topic, visit your repo's landing page and select "manage topics."