Seeking to understand how humans best interact with technology and how to construct an intuitive UI that promotes understanding and minimizes errors
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Updated
Mar 12, 2019 - C#
Seeking to understand how humans best interact with technology and how to construct an intuitive UI that promotes understanding and minimizes errors
Minimalist virtual platform for joint exploration for the study of perceptual skills in contexts of social interaction. Used by Researchers in Psychology in order to study social interaction behaviors in humans.
Programs that have a user interface design focus
This is the course design for Human-computer-Interaction. A game based on Kinect, imitating the classic game "Fruit Ninja".
To capture Process Downtime from any plant running OSISoft PI AF System. Allowing users to interact with Event frames and attach important information for further analysis.
IUM Project
VR game to study stress perception inspired by the game Beat Saber.
Game implementation project using Cellulo robots relying on HCI theory in C# language
A hotel management app made for Human-Computer Interaction class in WPF using XAML, C# and HTML-JS
Application to pause and play a video playing on VLC through the VLC web interface using gestures on kinect
This project explores car infotainment control with gestural interfaces. Using Python neural networks and Unity, it interprets hand landmarks for intuitive control. With minimal data collection and high customizability, users can train the system with their gestures, ensuring a personalized and safe driving experience.
This repository contains Group 7 - QuickEV's AoL (Assurance of Learning) Final Project for COMP6100001 - Software Engineering and COMP6884001 - Agile Software Development courses.
Project revolving around Human-Computer Interaction.
Demo of a new ticket machine for SL public transport.
[HCII 2021] Portable protocol for quickly developing HCI applications for social interactions based on the context through cause and effect.
Visualizes power plant data received from metering simulator, able to register/delete/filter reactors and log information when plant reaches critical temperature (School Project - Faculty of Technical Sciences) 🏫
Human-Computer Interaction Project by Raihan (140810160013), Rifqy (140810160055), and Patricia (140810160065).
An Unity game that extends the "Roll a Ball" example and makes use of Human-Computer Interaction techniques.
VR Installation of a cube that generates ragdolls ad rotates when the user interacts with physical doll that communicates with the app through OSC.
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