Here are
23 public repositories
matching this topic...
An incremental game based around Final Fantasy XIV.
Updated
Nov 20, 2022
TypeScript
A simple idle game made in JS
Updated
Sep 13, 2020
TypeScript
Creates observables for user idle and timeout with manual interrupts.
Updated
Feb 6, 2019
TypeScript
Farm your in-game hours on Steam
Updated
Feb 12, 2024
TypeScript
React component to render a subtree only when the browser is idle.
Updated
Jan 24, 2020
TypeScript
Airline Manager - an idle simulator game. Get planes, sign contracts, complete missions, and grow your airline!
Updated
Feb 3, 2024
TypeScript
A simple docker image for idling Steam accounts
Updated
Jun 10, 2024
TypeScript
Creates observables for user idle and timeout with manual interrupts.
Updated
Nov 5, 2018
TypeScript
hook for detecting when a user is active.
Updated
Sep 9, 2023
TypeScript
Active Session Library (ASL) is responsible for monitoring user activity and executing a callback when the user is not active in a given period of time.
Updated
Oct 1, 2022
TypeScript
Helper classes and methods for implementing the idle-until-urgent pattern, based on TypeScript, and SSR compatible.
Updated
Nov 20, 2023
TypeScript
The idle-tasks module is for optimization tasks which it can be running lazy. It may be useful for boost your page loading time.
Updated
Jan 4, 2023
TypeScript
Updated
Sep 18, 2023
TypeScript
A game for the MakeCode Arcade 2023 Prehistoric Game Jam!
Updated
Aug 1, 2023
TypeScript
Multiplayer fantasy role-playing idle based web game. Create your character and start your adventure! Frontend built in React using Pixi and ReactPixi. Backend built in Node.js on Express connected to MongoDB
Updated
May 13, 2024
TypeScript
The farm library behind farm-cli, clicker game
Updated
Jun 5, 2024
TypeScript
Do something when a timespan of no interaction passes
Updated
Sep 5, 2022
TypeScript
A sci-fi idle/MMO mashup!
Updated
Jun 27, 2024
TypeScript
Idle Game Based on A Dark Room with bits of NGU Idle and others mixed in.
Updated
May 10, 2022
TypeScript
Execute stuff when user is idle or interactive
Updated
Jun 18, 2024
TypeScript
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