Prototypes for GPGPU on Android, using OpenCL, OpenGL ES 2.0 shaders, or RenderScript.
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Updated
Jan 10, 2015 - C
Prototypes for GPGPU on Android, using OpenCL, OpenGL ES 2.0 shaders, or RenderScript.
🖼️ Parallel Image Convolution, applying a blur filter to images. Written in C, optimized in three different ways: MPI, MPI & OpenMP and CUDA.
projects for the course of "Calcolo Distribuito e sistemi ad alte prestazioni" at Unipg (Università degli studi di Perugia) - 2019
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