Back 4 Blood: Infinite grenade glitch (Automator)
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Updated
Nov 23, 2021 - C#
Back 4 Blood: Infinite grenade glitch (Automator)
Boundless wave-based tile set-agnostic wave function collapse
An exploration into the use of emergent principles to tell new stories, using the context of classic 8-bit videogames.
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A unity implementation of the non-euclidean rotating room.
Efficient library for managing 2D static and procedural grids in games.
🌌 Extensions that support the C# functional paradigm.
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