CITS3001 AI project
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Updated
Jun 7, 2014 - Java
CITS3001 AI project
Different Searching algorithms (DFS, BFS, IDS, Greedy, A*) opting to find optimal path from source to destination
DFS / BFS / IDS / UCS / Bi-directional / A* / IDA* / SMA* / ...
Assignment at the University of Umeå. AI for the Othello game using Alpha-Beta pruning with heuristic evaluations and Iterative Deepening Search.
Solving RGB Puzzle via State Space Search Algorithms
Programs To implement graph traversals in Java
Implementation and comparison of most popular search algorithms.
Eclipse RCP chess app with an AI based on alpha-beta pruning & iterative deepening.
classical search algorithms are used in AI | AI course - Fall 2018
Board game player that uses alpha beta algorithm with iterative deepening in order to defeat their opponent.
Saving Westros with searching algorithms.
Implementation of various Artificial Intelligence problems in java
Create and design a map, consisted of a goal, a starting point and various obstacles, and then visually analyze different algorithms as they try to find the best path from source to goal.
Un software di IA in grado di giocare partite al gioco da tavolo Tablut.
This program solves 2D maze using various uninformed and informed (heuristic) search strategies.
A*, Breadth First, Depth First, and Iterative Deepening Search
A fun side project to perform AI algorithms using plain java code.
A Go game playing AI Agent using MiniMax with Alpha Beta Pruning and Iterative Deepening algorithms
A javafx application to play Lines of Action board game against an AI agent. The AI agent uses iterative deepening search on minimax algorithm with alpha-beta pruning while making decisions.
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