SimpleOpenNI library for Processing 3.5.2, 3.4, 3.3.7, 3.3.6 on MacOS for V1 and V2
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Updated
Nov 15, 2019 - Processing
SimpleOpenNI library for Processing 3.5.2, 3.4, 3.3.7, 3.3.6 on MacOS for V1 and V2
💀 - Processing experiments around skeleton tracking with Kinect
Kinect particle interaction, using a Microsoft Kinect v2 camera, created with Processing
Projection Mapping project for Video II class. Using Kinect to follow a person and display as eyes.
Processing app to send Kinect v1 / clone depth map via Syphon or Spout. Requires SimpleOpenNI.
(Eyebeam #5 of 13) Records Kinect depth maps as 8-bit grayscale images. Use [ https://github.com/N1ckFG/Kinect_justrecord_post ] to fix sync or [ https://github.com/N1ckFG/Pointcloud_Render ] to batch export OBJ files.
(Eyebeam #11 of 13) Puppets driven by OSCeleton-format Kinect skeletons. Receives on port 61863 by default.
This project is using Kinect sensor to extract 3D coordinate positions of human body, and then use these data to control Powerpoint
Grab still frames with RGBD calibration on Kinect and clones. Requires SimpleOpenNI.
Capture a Holoflix format ProRes videos with audio using a Kinect/clone on OS X.
Speed Down Machine is an installation based on a kinect, a projector and some particles
Methods for converting depth maps to xyz world coordinates
Tools for flying an ARDrone using a kinect controller.
helios: an interactive audio-visual experience.
a dance-fueled religious text generator using Kinect, Processing, Wekinator, and Torch.RNN
workshop with François Brument using Processing + kinect | generating a cloud of points of someone and then create their printable 3D face.
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