Labyrinthian is a dependency-free .NET Standard 2.1 C# library that empowers game developers and enthusiasts with versatile maze generation capabilities
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Updated
Jul 6, 2024 - C#
A maze is a type of puzzle involving a collection of paths, usually where a player has to find a route from start to finish.
A huge variety of algorithms exist for generating and solving mazes. These are not only fun to implement, but also are a good way to familiarise yourself with programming techniques, algorithms, and languages.
Labyrinthian is a dependency-free .NET Standard 2.1 C# library that empowers game developers and enthusiasts with versatile maze generation capabilities
A random maze generation, with keys for the bot collect and unlock exit.
Randomized maze creation for the Unity game engine based on a modified version of Prim's algorithm.
3D Maze Generation using Unity Engine
A Perfect Random Maze generator with given width and height using the "Recursive backtracking" algorithm.
Procedural generation of mazes using the growing tree algorithm in Unity