A tool to generate Managed->IL2CPP proxy assemblies
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Updated
Oct 28, 2022 - C#
A tool to generate Managed->IL2CPP proxy assemblies
a number of useful code snippets that should help users write People Playground mods
Config based patch management for Subnautica and Subnautica: Below Zero
Official modding resource for video game Captain of Industry.
A wrapper around MoonSharp that allows easy development of moddable Unity games
A plugin to connect a Valheim server to a discord webhook.
Twitch Plays: Keep Talking and Nobody Explodes
Roxxploxx Modding Guide - for the modders of RimWorld.
The Legend of Zelda: Breath of the Wild - Modding Documentation and Tools
Unofficial mod support for PULSAR: Lost Colony.
Debugging commands for Risk of Rain 2. Previously known as RoR2Cheats.
UnrealUnZen is a modding tool for the unpacking and packing of Unreal Engine Archive files (utoc/ucas).
A set of scripts / modules to kick start your C# Godot 3.x game.
UNSME - Ultimate Ninja STORM .NUD Model Editor
Config based patch management for Graveyard Keeper
An ice cream-themed modded module for the game Keep Talking and Nobody Explodes. Designed by Skipp and Legend. Implemented by ZekNikZ.
A set of vanilla-crossover-themed modded modules for the game Keep Talking and Nobody Explodes. Designed and implemented by ZekNikZ.
A Morse code and arithmetic-themed modded module for the game Keep Talking and Nobody Explodes. Designed by SKiPP, Ezekial, and ZekNikZ. Implemented by ZekNikZ.
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