UCL COMP0124 Multi-agent Artificial Intelligence (2023/24) Group Project
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Updated
Apr 18, 2024 - Python
UCL COMP0124 Multi-agent Artificial Intelligence (2023/24) Group Project
Pacman games with multi agents. Evaluating the performance of Pacman and the ghosts.
The game is a simulation of multiple agents with conflicting goals. The agents try to survive and move as many cells as they can. On the other hand their adversaries try to interrupt them.
A collection of the ongoing research project into the Flatland competition. Check the murphy-dev branch for efforts that are currently being explored.
Multi-agent Pathfinding through Team Coordination on Graphs with Risky Edges and Support Nodes i.e TCGRE problem (IROS-2023).
MatrixWorld: A pursuit-evasion platform for safe multi-agent coordination and autocurricula
Multi Agent Path Finding openAI gym environment
Minimal Python implementation of LaCAM* for MAPF
The Ranking Cost algorithm for multi-path routing of gridworld.(多智能体路径规划,电路规划)
Minimal Python implementation of PIBT for MAPF
A solution of Multi-Agent Path Finding problem
Implementations of various algorithms used to solve the problem of Multi-Agent Pickup and Delivery (a generalization of Multi-Agent Path Finding).
Anonymous Multi-Agent Path Finding (MAPF) with Conflict-Based Search and Space-Time A*
Python implementation of a bunch of multi-robot path-planning algorithms.
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