Source port of the original Doom to the Nintendo 64.
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Updated
Oct 1, 2020 - C++
Source port of the original Doom to the Nintendo 64.
The simplest solution to compiling a fully working Nintendo 64 ROM with as little as possible in C++. A C version is available under a separate branch
Based on mupen64plus, this is a fast Javascript n64 emulator in webassemby and with an easy to use API
Mass Media Games' BOLT archive extractor (i.e. Starcraft 64)
Project with the aim to supply a easy to use solution for connection a N64-Controller to a iQue-Player Console.
N64 to x360 controller conversion using Maple Mini (STM32F1)
ROM Properties Page shell extension.
Port of Another World to Nintendo 64 using the open-source LibDragon SDK. Based on the bytecode interpreter by Fabien Sanglard and Gregory Montoir.
Library simplifying running N64 software to PC
A synthesizer that renders Nintendo 64 music in HD.
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