A collection of tools and algorithms for developing traditional roguelikes. Such as field-of-view, pathfinding, and a tile-based terminal emulator.
-
Updated
Jul 17, 2024 - C
A collection of tools and algorithms for developing traditional roguelikes. Such as field-of-view, pathfinding, and a tile-based terminal emulator.
2D Fractal Noise using Fast Fourier Transforms.
FastNoise library redone to use GPU for computation, using OpenCL.
Raster format loader, texture tool, and image experiments
A Noise Generation Library written in C++
C++ library for graphical noise (Simplex, Perlin, & Worley), 3D STL file creation, and image editing.
2D Fractal Noise using Fast Fourier Transforms.
Repo containing different methods of procedurally generating maps in pure C (here represented as 2D arrays)
Add a description, image, and links to the noise-generator topic page so that developers can more easily learn about it.
To associate your repository with the noise-generator topic, visit your repo's landing page and select "manage topics."