Kinect particle interaction, using a Microsoft Kinect v2 camera, created with Processing
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Updated
Apr 29, 2018 - Processing
Kinect particle interaction, using a Microsoft Kinect v2 camera, created with Processing
Speed Down Machine is an installation based on a kinect, a projector and some particles
Two experiments with VerletPhysics2D (toxiclibs).
An open source particle system for processing. V.1.0
A random walk of particles over an image mask.
It's show the motion of circle on a elastic bridge.
An audio visualizer using vehicles with steering behaviour.
Bouncing balls with a gradient changing over time.
It's show the movement of cloth like the cloth hanging in air. It's created by Toxiclibs library of processing.
An implementation of the SPH algorithm with an interpretation of the total energy and pressure of the system.
Rainbow Rain is a Java Processing art program.
A random walk of particles over a canvas.
A collection of various processing sketches.
A waiting screen for streams with cherry blossom tree in background.
This repository contains a computational simulation developed in Processing Java to visualize the trajectory of a charged particle in a uniform electric field. The repository includes the source code of the simulation, as well as a graphical interface for real-time visualization of the trajectory.
Generates animated particle systems
My Processing project trying to replicate the particle system that showed complex behaviour as a result of simple rules in https://www.nature.com/articles/srep37969
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